📜 Lifepath

“Lifepath: Enhancing roleplaying, fleshing out Characters’ stories, and screwing with their worldviews since 1984.” — Cyberpunk RED Core Rulebook

The Lifepath creates your character’s history, style, and motivations. It’s your backstory generator — a series of tables that give your Edgerunner depth and plot hooks.


🎲 Prep Your Rolls

Speed Tip: Roll Everything First!

You can pre-roll all your Lifepath dice at once, write down the numbers, then look up what each one means. Here’s what you need:

#RollWhat It Decides
11d10Cultural Origins (where you’re from)
21d10Personality trait
31d10Clothing style
41d10Hairstyle (same roll as clothing)
51d10Affectation (same roll as clothing)
61d10What you value most
71d10How you feel about people
81d10Most valued person
91d10Most valued possession
101d10Family background
111d10Childhood environment
121d10Family crisis
131d10Number of friends (result - 7, min 0)
1d10 × friendsRelationship per friend
141d10Number of enemies (result - 7, min 0)
3d10 × enemiesWho / Cause / Resources per enemy
151d10Number of tragic love affairs (result - 7, min 0)
1d10 × affairsHow each ended
161d10Life goal
17-204 × d6Role-specific questions (type, morals, enemies, territory)

Minimum: 20 rolls. Typical: ~24 rolls (with 1-2 friends, 1 enemy, 1 affair). Don’t forget the 4 role-specific d6 rolls at the end!

You can roll all of these ahead of time and write down the results, then look up what they mean!


📋 Instructions

For each table, either:

  • Roll the dice for random results, or
  • Choose what fits your concept

This is Your Story

If you roll something that doesn’t fit, feel free to change it. Lifepath is a guide, not a mandate.


1️⃣ Cultural Origins

Where are you from? This determines your native language (Rank 4 skill).

Everyone Speaks Streetslang

Your native language is in addition to Streetslang, which everyone knows.

d10RegionLanguages (pick one)
1North AmericanChinese, Cree, Creole, English, French, Navajo, Spanish
2South/Central AmericanCreole, English, German, Guarani, Mayan, Portuguese, Quechua, Spanish
3Western EuropeanDutch, English, French, German, Italian, Norwegian, Portuguese, Spanish
4Eastern EuropeanEnglish, Finnish, Polish, Romanian, Russian, Ukrainian
5Middle Eastern/North AfricanArabic, Berber, English, Farsi, French, Hebrew, Turkish
6Sub-Saharan AfricanArabic, English, French, Hausa, Lingala, Oromo, Swahili, Twi, Yoruba, Zulu
7South AsianBengali, Dari, English, Hindi, Nepali, Sinhalese, Tamil, Urdu
8South East AsianArabic, Burmese, English, Filipino, Hindi, Indonesian, Khmer, Malay, Vietnamese
9East AsianCantonese, English, Japanese, Korean, Mandarin, Mongolian
10Oceania/Pacific IslanderEnglish, French, Hawaiian, Maori, Tahitian

2️⃣ Personality

What are you like?

d10Trait
1Shy and secretive
2Rebellious, antisocial, and violent
3Arrogant, proud, and aloof
4Moody, rash, and headstrong
5Picky, fussy, and nervous
6Stable and serious
7Silly and fluff-headed
8Sneaky and deceptive
9Intellectual and detached
10Friendly and outgoing

3️⃣ Dress & Style

How do you present yourself to The Street?

d10Clothing StyleHairstyleAffectation (Never Without…)
1Generic Chic (Standard)MohawkTattoos
2Leisurewear (Athletic)Long and rattyMirrorshades
3Urban Flash (High-tech)Short and spikedRitual scars
4Businesswear (Suit)Wild and all overSpiked gloves
5High Fashion (Couture)BaldNose rings
6Bohemian (Retro/Folk)StripedTongue/other piercings
7Bag Lady Chic (Ragged)Wild colorsStrange fingernail implants
8Gang Colors (Dangerous)Neat and shortSpiked boots or heels
9Nomad Leathers (Western)Short and curlyFingerless gloves
10Asia Pop (Bright/Costume)Long and straightStrange contacts

4️⃣ Motivations

What Do You Value Most?

d10Value
1Money
2Honor
3Your word
4Honesty
5Knowledge
6Vengeance
7Love
8Power
9Family
10Friendship

How Do You Feel About People?

d10Feeling
1I stay neutral
2I like almost everyone
3I hate almost everyone
4People are tools. Use them, then discard them
5Every person is a valuable individual
6People are obstacles to be destroyed
7People are untrustworthy
8Wipe ‘em all out
9People are wonderful!
10I’ll let you know when I figure it out

Most Valued Person / Possession

d10PersonPossession
1A parentA weapon
2A siblingA tool
3A loverA piece of clothing
4A friendA photograph
5YourselfA book or diary
6A petA recording
7A mentorA musical instrument
8A public figureA piece of jewelry
9A personal heroA toy
10No oneA letter

5️⃣ Family Background

Original Family Background

d10BackgroundDescription
1Corporate ExecsWealthy, servants, private schools. Safe.
2Corporate ManagersWell-to-do, nice cars, safe neighborhoods.
3Corporate TechniciansMiddle class, conapts, technical schools.
4Nomad PackRoad life, trailers, fresh food, strong family.
5Ganger “Family”Violent, hungry, taught to fight and steal.
6Combat ZonersDecaying forts, hungry but had a bed.
7Urban HomelessCars, dumpsters, cold. School of Hard Knocks.
8Warren RatsMega-structure dwellers. Tiny conapts, kibble.
9ReclaimersRebuilding ghost towns. Dangerous but purposeful.
10EdgerunnersAlways on the move. Luxury to dumpsters.

Childhood Environment

d10Environment
1Ran on The Street with no supervision
2Safe Corp Zone, walled off
3Nomad pack moving place to place
4Nomad pack on ships/planes
5Decaying neighborhood, fighting boosters
6Heart of the Combat Zone
7Huge megastructure building
8Ruins of a deserted town (Reclaimers)
9Drift Nation (offshore city)
10Corporate luxury starscraper

Family Crisis

What went wrong?

d10Crisis
1Family lost everything through betrayal
2Family lost everything through bad management
3Exiled from home/nation/Corp
4Family imprisoned, you escaped
5Family vanished, you are alone
6Family killed, you are the only survivor
7Family involved in conspiracy/crime org
8Scattered to the winds by misfortune
9Cursed with a hereditary feud
10Inheritor of a family debt

6️⃣ Friends & Enemies

Friends

Roll: 1d10 - 7 (minimum 0) for number of friends. For each friend, roll on the table:

d10Relationship
1Like an older sibling
2Like a younger sibling
3Teacher or mentor
4Partner or coworker
5Former lover
6Old enemy turned friend
7Like a parent
8Old childhood friend
9Someone from The Street
10Common interest or goal

Enemies

Roll: 1d10 - 7 (minimum 0) for number of enemies. For each enemy:

d10WhoCauseResources
1Ex-friendCaused them to lose faceJust them
2Ex-loverCaused loss of lover/friendJust them
3Estranged relativeHumiliationThem + 1 friend
4Childhood enemyAccused of flawThem + 1d3 friends
5Person working for youBetrayalThem + 1d5 friends
6Person you work forTurned down job/romanceGang (1d10+5)
7Partner/CoworkerJust don’t like each otherLocal Cops
8Corp ExecRomantic rivalCorp + Gang
9Govt OfficialBusiness rivalPowerful Corp
10BoostergangerSet up for crimeEntire Agency

7️⃣ Romantic Life

Roll: 1d10 - 7 (minimum 0) for number of Tragic Love Affairs.

d10How It Ended
1Lover died in an accident
2Lover mysteriously vanished
3Just didn’t work out
4Goal or vendetta came between you
5Lover was kidnapped
6Lover went insane or cyberpsycho
7Lover committed suicide
8Lover killed in a fight
9Rival cut you out of the action
10Lover is imprisoned or exiled

8️⃣ Life Goals

What do you want?

d10Goal
1Get rid of a bad reputation
2Gain power and control
3Get off The Street no matter what
4Cause pain to those who crossed you
5Live down your past and forget it
6Hunt down enemies and make them pay
7Get what’s rightfully yours
8Save a person from your background
9Gain fame and recognition
10Become feared and respected

🎭 Role-Based Lifepath

After completing the general Lifepath, run your Role-Based Lifepath — specific questions for your chosen Role.

Click your Role to jump directly to its lifepath tables:

Combat RolesTech RolesSocial RolesOther Roles
SoloTechFixerNomad
LawmanNetrunnerRockerboy
MedtechExec
Media

🔗 Next Steps

Calculate Derived Statistics


← Stats & Derived · Step 3 of 7 · Skills & Allocation →