🛣️ Nomad

“The cities rot. The roads are dangerous. Someone’s gotta keep things moving. We haul people, cargo, secrets. We’re the last connection between what’s left of civilization.”


🎯 Identity

Play this if you want to be like… Mad MaxHan SoloThe MandalorianPanam (Cyberpunk 2077)

You’re the road warrior, the outsider, the one who lives beyond the walls. Your family is your pack, and your vehicle is your home. Night City is just a place to do business.

The Nomad Life

Most Nomads belong to a larger family or pack — extended clans that travel together, share resources, and protect their own. Your identity is inseparable from your family.

💡 Character Concepts

  • The Road Warrior — Violence on wheels. You live for the chase.
  • The Convoy Captain — You lead transports through dangerous territory.
  • The Exile — Cast out from your family, trying to find your way.
  • The Scout — You go ahead, find the dangers, report back.
  • The Mechanic — The vehicle matters more than the destination.
  • The Smuggler — Your cargo doesn’t ask questions. Neither do you.

🎮 Role Ability: Moto

Your relationship with vehicles. A Nomad adds their Moto Rank to any Drive Land Vehicle, Pilot Air Vehicle, Pilot Sea Vehicle, Air Vehicle Tech, Land Vehicle Tech, or Sea Vehicle Tech Skill Check.

Each time you increase Moto Rank, choose one:

  • Add a stock vehicle of your Rank or lower from the Family Motorpool
  • Upgrade an existing Family Vehicle with a single upgrade of your Rank or lower

Family Motorpool

Only one Family Vehicle can be out at a time. Call Family to swap — arrives next morning. These vehicles belong to the Family, not you.

RankAvailable Vehicles
1–4Compact Groundcar, Gyrocopter, Jetski, Roadbike
5–6Helicopter, High Performance Groundcar, Speedboat
7–8AV-4, Cabin Cruiser, Superbike
9–10Aerozep, AV-9, Super Groundcar, Yacht

Repairs: If a vehicle is destroyed, the Family fully repairs it for 500eb (takes 1 week). Daily repairs (bullet removal, etc.) are on you.

Rank 10 Promotion: You become a leader in your Family. All Family Vehicles can be out at once. Future vehicles cost market price; future upgrades cost 1,000eb each.

Key Vehicle Upgrades

UpgradeRankEffect
Armored Chassis1Vehicle SP 13
Bulletproof Glass1Windows become cover (15 HP thin / 30 HP thick)
NOS1Extra Move Action 1/day per tank
Onboard Flamethrower1Driver fires as Action
Onboard Machine Gun1Front-mounted Assault Rifle (Autofire only)
Seating Upgrade1+2 seats, optional ejector seats
Security Upgrade1DNA locks + cloaking (DV17 to spot)
Smuggling Upgrade1Hidden holsters + smuggling compartment
Heavy Chassis1+20 SDP, tow up to 10 tons
Combat Plow1No ram damage to your vehicle
Hover Upgrade5Travel across water (as Cabin Cruiser)
Vehicle Heavy Weapon Mount5Passenger fires 2-handed weapon (free Helix/Railgun/GL on first install)
Enhanced Interface Plug (Bikes)5Dodge attacks while riding (REF 8+)
AV-4 Engine Upgrade7Land vehicle can fly!
Onboard Rocket Pod5Front-mounted Rocket Launcher (3 rockets)

→ See Vehicle Combat for driving stunts, ramming, and mounted weapon rules.


📘 How to Play

Roleplay Tips

Nomads are outsiders in a world built on urban tribalism. You don’t fit neatly into Night City’s hierarchy, and that’s your advantage:

  • Family is everything. Your pack defines you. Even if you’ve left, that bond shapes who you are.
  • The road vs. the city. Night City is claustrophobic, corrupt, and full of people who’d betray you. The road is honest — dangerous, but honest.
  • Freedom has a price. No rent, no boss, no rules. But also no safety net, no backup, no 911.

Common Situations

SituationRoll ThisNotes
Driving under pressureREF + Drive Land Vehicle + MotoYour core roll
Vehicle repairTECH + Land Vehicle Tech + MotoMoto bonus applies
Drive-by shootingREF + Handgun or Shoulder ArmsOne-handed = Handgun
Ramming another vehicleREF + Drive + MotoSee Vehicle Combat for rules
Navigating the BadlandsINT + Wilderness SurvivalFinding routes, avoiding hazards
Spotting an ambushINT + PerceptionOn the road, alertness saves lives
Physical challengesDEX + AthleticsClimbing, jumping, running
Brawling at a rest stopDEX + BrawlingThe Nomad way of settling things

Tactical Tips

  1. Your vehicle is a weapon. Ramming deals massive damage. Onboard weapons let you fight and drive.
  2. Moto bonus applies to everything vehicle-related. Driving AND repairing. Max your Moto rank.
  3. Invest in Drive Land Vehicle and Shoulder Arms. Drive-by with a rifle is the Nomad specialty.
  4. Upgrade smart. Armored Chassis + Bulletproof Glass makes your car a mobile fortress early.
  5. At Rank 7, get the AV-4 Engine Upgrade. Your car can fly. That’s a game-changer.
  6. Family as backup. You can swap vehicles — bring the right tool for the job.

🔑 Key Skills

🚗 Primary — Vehicle

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⚔️ Combat

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🏕️ Survival

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📋 Quick Reference

Recommended STATs

PrioritySTATsWhy
HighREFDriving, shooting
MediumTECH, BODYRepairs, durability
LowINTStreet smarts over book smarts

Starting Gear

  • Access to Family Vehicle (motorcycle or car)
  • Shoulder Arms weapon (rifle or shotgun)
  • Road-ready clothing — Practical, durable
  • Basic toolkit — For repairs

📜 Role Lifepath


🔗 Connections

  • Solo — Combat focus without the vehicles
  • Tech — Mechanical expertise — your partner in keeping things running
  • Fixer — Smuggling and transport go hand in hand

World & Lore

  • Nomad Lore — History and details of Nomads in Night City

Rules & Mechanics