🎯 Complete Package Character Creation

Total control. Build exactly what you want.

The Complete Package method gives you points to buy everything β€” STATs, skills, and gear. Maximum customization, maximum time.

🎲 What You'll Need

  • ~15d10 for Lifepath (no stat rolls!)
  • ~4d6 for Role-specific Lifepath
  • A character sheet β€” PDF Β· Expanded PDF Β· Markdown
  • ⏱️ About 45-60 minutes

πŸ“‹ Overview

StepWhat You DoTime
1Pick a Role1 min
2Buy STATs (62 points)5-10 min
3Calculate Derived Stats1 min
4Run Lifepath5-10 min
5Spend 86 Skill Points10-15 min
6Spend 2,550eb on Gear10-15 min
7Buy Cyberware (from budget)5-10 min

Step 1: Pick a Role

Your Role defines your special ability and your place in Night City. Set your Role Ability to Rank 4.

Find Your Fit

Not sure? Ask yourself: β€œWhat do I want to be famous for?”

Click any Role below to read their full page before deciding.

RoleYou Are…Role Ability
SoloThe combat specialist, the bodyguard, the killerCombat Awareness β€” distribute points across 6 combat buffs (damage, initiative, awareness, etc.)
NetrunnerThe hacker, the data thief, the digital ghostInterface β€” jack into NET Architectures, fight ICE, control devices remotely
FixerThe deal-maker, the broker, the one who knows everyoneOperator β€” build a crew of contacts for deals, intel, and hired services
NomadThe road warrior, the outsider, the familyMoto β€” bonded vehicle with upgrades, plus call in convoy support
RockerboyThe rebel, the performer, the voice of a generationCharismatic Impact β€” influence crowds, inspire action, start (or stop) riots
TechThe inventor, the modifier, the one who makes it workMaker β€” craft, upgrade, and invent gear nobody else can build
MedtechThe street surgeon, the healer, the one who patches you upMedicine β€” perform surgery, create pharmaceuticals, install cyberware
MediaThe journalist, the truth-seeker, the one who exposesCredibility β€” uncover truths, rally public support, build a following
ExecThe corporate shark, the power player, the one with resourcesTeamwork β€” command a loyal team member who follows your orders
LawmanThe law, the judge, the one who enforcesBackup β€” call in institutional support (patrol officers, detectives, SWAT)

Link to original


Step 2: Buy STATs (62 Points)

Complete Package Method

No templates needed. You get 62 STAT points to distribute freely.

Rules:

  • Minimum STAT: 2 (no stat can be below 2)
  • Maximum STAT: 8 (during character creation)
  • Total must equal 62

Allocation Tips

  • Decide your playstyle first: combat? social? tech?
  • Your Role’s key STAT should be 7-8 (e.g., REF for Solos, INT for Netrunners)
  • BODY + WILL determine HP β€” don’t dump both
  • EMP Γ— 10 = starting Humanity β€” high EMP means more room for chrome
  • LUCK is always valuable β€” it saves your life

Link to original


Step 3: Calculate Derived Stats

Derived Statistics

Once you have your STATs, calculate these values. They determine your survivability and humanity.

❀️ Hit Points (HP)

Your total health. When HP reaches 0, you’re in serious trouble.

Formula:

HP = 10 + 5 Γ— ⌈(BODY + WILL) Γ· 2βŒ‰

Plain English

Add BODY + WILL, divide by 2, round UP, multiply by 5, add 10.

HP Lookup Table β€” find your BODY on the left, WILL on top:

BODY\WILL2345678
220252530303535
325253030353540
425303035354040
530303535404045
630353540404545
735354040454550
835404045455050

🩹 Seriously Wounded Threshold

When your HP drops to or below this number, you take -2 to all Actions.

Seriously Wounded = HP Γ· 2 (round up)

πŸ’€ Death Save

When you hit 0 HP, you roll 1d10 each turn. Need to roll β‰₯ BODY to survive.

Death Save = BODY

Mortally Wounded

At 0 HP, you’re not dead yet β€” but you’re dying. Each turn: roll 1d10.

  • Roll β‰₯ BODY β†’ Survive another turn
  • Roll < BODY β†’ Flatlined

🧠 Humanity

Your connection to your own emotions and identity. Cyberware costs Humanity.

Starting Humanity = EMP Γ— 10

When your Humanity drops a tens digit, your EMP decreases:

HumanityEMP
70-797
60-696
50-595
40-494
30-393
20-292
10-191
0-9Cyberpsychosis

Cyberpsychosis

At 0 Humanity, your character becomes an NPC controlled by the GM.

πŸ“ˆ Movement

ValueFormulaUse
WalkMOVE Γ— 2 m/turnStandard movement
RunMOVE Γ— 4 m/turnRunning (costs full Action)

πŸ“‹ Quick Reference

StatFormulaWrite On Sheet
HP10 + 5 Γ— ⌈(BODY+WILL)/2βŒ‰HP box
Seriously WoundedHP Γ· 2 (round up)SW threshold
Death Save= BODYDeath Save box
HumanityEMP Γ— 10Humanity box

← Pick a Role Β· Step 2 of 7 Β· Lifepath β†’

Link to original


Step 4: Run Lifepath

β†’ Go through the tables here: πŸ“œ Lifepath Tables

Remember your native language gets set at Rank 4 β€” write it on your skill list!


Step 5: Spend 86 Skill Points

You have 86 points to distribute among skills.

Rules

  • 13 Basic Skills at Level 2 minimum (costs 26 points)
  • Native Language at Level 4 from Lifepath (costs 4 points)
  • No skill higher than Level 6 during creation
  • Γ—2 Skills cost double (Martial Arts, Heavy Weapons, Paramedic, etc.)
  • Remaining: 56 points to spend freely

Don't start from scratch

Check your Role’s Streetrat Skill Package β€” it shows which skills matter most for your Role. Use it as a baseline and customize from there.

β†’ See the Skill Shopping List for every available skill grouped by category. β†’ See Quick Picks by Archetype for proven combos.


Step 6: Spend 2,550eb on Gear

Unlike Streetrats and Edgerunners, you buy all your gear individually.

Your Budget

CategoryBudget
Weapons, Armor, Gear2,550eb
Fashion & Fashionware800eb (separate)

Shopping Lists

β†’ Weapons β†’ Armor β†’ Gear


Step 7: Buy Cyberware

Any remaining eddies from your 2,550eb can be spent on cyberware.

CyberwareCostHL
Neural Link500eb2d6
Chipware Socket500eb2d6
Interface Plugs500eb2d6
Cyberaudio500eb2d6
Cybereye (Basic)100eb2d6
Cyberarm (Basic)500eb3d6

Humanity Loss

Unlike Streetrat/Edgerunner, Complete Package characters roll dice for Humanity Loss when buying chrome β€” same as during play.

β†’ Full Cyberware List


βœ… You’re Done!

Your character is ready to play.

Ready to Play