24/7 — Media

“The truth doesn’t set you free. Broadcasting it does.”


Step 1 — 🎭 Identity

FieldValue
Handle24/7
RoleMedia
Role AbilityCredibility (Rank 4)
Age
HomeNight City

Step 2 — 📊 STATs

INTREFDEXTECHCOOLWILLLUCKMOVEBODYEMP
7554876758

Step 3 — 💊 Derived Stats

Max HPCurrent HPSeriously WoundedDeath Save
4040205
Max LUCKCurrent LUCKMax HumanityCurrent HumanityCurrent EMP
6680707

Step 4 — 📜 Lifepath

Lifepath not included — roll your own using the Lifepath tables!


Step 5 — 🛠️ Skills

Skill Check: STAT + Level + 1d10 vs. DV — BASE = STAT + Level

Combat Skills

SkillLVLSTATBASENotes
Handgun6REF 511
Evasion6DEX 511
Brawling2DEX 57

Awareness & Social (Primary)

SkillLVLSTATBASENotes
Perception6INT 713Always watching
Deduction6INT 713Connects the dots
Human Perception6EMP 713Reads everyone
Conversation6EMP 713Gets people talking
Persuasion6COOL 814Silver tongue
Bribery6COOL 814Greases palms
Lip Reading4INT 711
Concentration2WILL 79

Other Skills

SkillLVLSTATBASENotes
Athletics2DEX 57
Composition6INT 713Writes the stories
Education2INT 79
First Aid2TECH 46
Language (Streetslang)2INT 79
Library Search4INT 711Data mining
Local Expert (Home)6INT 713
Photography/Film4TECH 48
Stealth2DEX 57

Step 6 — ⚔️ Weapons & Armor

Weapons

WeaponTypeDMGAmmoROFHandsNotes
Heavy PistolHandgun3d6821Concealable. 7 spare mags

Armor

LocationTypeSP (Current/Max)Penalty
HeadLight Armorjack11/110
BodyLight Armorjack11/110

Step 7 — 🦾 Cyberware

Installed

CyberwareTypeHLEffect
Cyberaudio SuiteCyberaudio73 option slots
Amplified HearingCyberaudio Option+2 Perception Checks involving hearing
Light TattooFashionware0Subdermal glowing tattoo

Humanity Summary

Total HLMax HumanityCurrent HumanityCurrent EMPStatus
1080707Healthy

🎒 Gear & Economy

Gear

  • Agent — AI smartphone, +2 Library Search
  • Audio Recorder (24 hrs on Memory Chip)
  • Binoculars (×2 magnification)
  • Grapple Gun (30m range, negates MOVE climb penalty)
  • Radio Scanner/Music Player
  • Scrambler/Descrambler
  • Video Camera (12 hrs on Memory Chip)

Fashion

Generic Chic: Footwear, Pants, Top | Leisurewear: Jacket | Urban Flash: Mirrorshades

Cash

Eurodollars
500eb

📰 Role Ability: Credibility (Rank 4)

Your role ability makes you a journalist who fights with information. You gather rumors, investigate stories, and publish exposés.

📡 Rumors (Passive)

At least twice per week, the GM secretly rolls your Credibility (4) + 1d10 and feeds you rumors based on the result. Higher rolls = juicier intel.

You can also actively investigate using Library Search, Conversation, or Interrogation.

📝 Publishing Stories

When you have enough info, you can publish a story. Your Credibility Rank determines everything:

WhatAt Rank 4
Who you can accessLocal honchos, gang-lords, neighborhood leaders, city gang bosses, minor politicians, Corp Execs
Your audienceWell-known contributor for a local Screamsheet or Data Pool
Believability3 in 10 chance audience buys it
ImpactDirect local effect — bad guys get arrested, justice gets served

📈 Making People Believe

Roll 1d10. If you roll ≤ your Believability (3), they buy it.

Bonuses:

  • +1 if you have at least 1 piece of verifiable evidence
  • +2 if you have 4+ pieces of hard evidence
  • These stack — with strong evidence you can reach 6 in 10!

⚠️ Rules

  • You can’t publish two stories on the exact same topic unless you have new info
  • Stories have real consequences — the GM decides the impact