⚙️ Maelstrom

“Meat is weak. Chrome is forever.”

Maelstrom is Night City’s most feared boostergang—cyberware obsessives who have pushed human modification to its absolute limits. They worship chrome and consider unmodified humans to be inferior.


📋 Overview

AspectDetails
TerritoryWatson, Industrial Zone
FocusCyberware, Combat, Black Market
Members~500
Danger LevelExtreme

👁️ Appearance

Maelstrom members are immediately recognizable:

  • Extensive cyberware: Maximum chrome, minimum meat
  • Optic modifications: Multiple eyes, sensor arrays, glowing implants
  • Full limb conversions: Common among higher ranks
  • Industrial aesthetic: Brutal, functional, exposed machinery
  • Body horror: Many have pushed past normal cyberware into disturbing modifications

Placeholder: Maelstrom ganger (pg. 310)


🧠 Philosophy

Chrome Worship

Maelstrom believes:

  • Flesh is weakness
  • Cyberware is evolution
  • Pain is temporary, chrome is forever
  • The more modified, the higher status

Cyberpsychosis

Many Maelstrom members operate at the edge of cyberpsychosis:

  • Low empathy is a feature, not a bug
  • Humanity loss is “transcendence”
  • Full cyberpsychos are legends
  • MAX-TAC regularly raids their territory

🏭 Territory

Watson Industrial

  • Abandoned factories repurposed as bases
  • Cyberware chop shops
  • Black market markets
  • Manufacturing operations

The Totentanz

Maelstrom’s main hangout—a converted industrial building serving as club, meeting hall, and fortress.


💰 Operations

Criminal Enterprises

OperationDetails
Cyberware black marketStolen, illegal, and black-market chrome
Organ harvestingFresh meat for ripperdocs
Contract violenceMuscle for hire
Weapons dealingMilitary hardware
Drug manufacturingCombat stims

Ripperdocs

Maelstrom operates or protects several black-market ripperdocs:

  • Install without questions
  • Specialize in extreme modifications
  • Source of gang’s chrome supply

⚔️ Combat

Tactics

  • Overwhelming cyberware advantage
  • Pain tolerance (wired reflexes, pain editors)
  • Heavy weapons
  • Intimidation through appearance

Typical Loadout

MemberCyberwareWeapons
SoldierCyberoptics, cyberarmSMG, Melee
VeteranMultiple limbs, opticsHeavy weapons
LieutenantFull conversion partialMilitary hardware
BossNear full conversionEverything

👥 Structure

Leadership

  • Royce (Current leader, 2045): Full-conversion psychopath
  • Leadership changes through violence
  • Strength and chrome determine rank

Ranks

  1. Prospects: Minimal chrome, proving themselves
  2. Soldiers: Full members, serious modification
  3. Veterans: Heavy chrome, proven killers
  4. Lieutenants: Near cyberpsycho levels
  5. Leader: Most chrome, most dangerous

🎲 GM Resources

Using Maelstrom

As Antagonists:

  • Terrifying enemies for combat-focused scenarios
  • Escalating threat (soldiers to full cyborgs)
  • Unpredictable due to borderline cyberpsychosis

As Employers:

  • Need outside help for subtle work
  • Pay well but dangerous clients
  • May turn on characters if they show weakness

Maelstrom NPCs

TypeThreat LevelChrome
SoldierMediumCyberoptics, arm
VeteranHighMultiple limbs, reflex
LieutenantVery HighNear full conversion
RoyceExtremeFull conversion

Adventure Hooks

  • Retrieve item from Maelstrom territory
  • Rescue kidnapping victim from chop shop
  • Negotiate between Maelstrom and employer
  • Hunt rogue cyberpsycho Maelstrom member
  • Infiltrate Maelstrom for intelligence


(Source: Cyberpunk RED Core Rulebook, pgs. 308-310)