🤡 The Bozos
“Why so serious? HAHAHAHA!”
The Bozos are Night City’s most disturbing gang—biosculpted clown-faced psychopaths who exist purely to spread chaos, terror, and their own twisted version of humor. They have no territory, no profit motive, just an endless need to make the city laugh… or scream.
đź“‹ Overview
| Aspect | Details |
|---|---|
| Territory | None (mobile) |
| Focus | Chaos, Terror, “Comedy” |
| Members | Unknown (~100-200?) |
| Danger Level | EXTREME |
🎪 The Horror
Biosculpting
Every Bozo has undergone extensive biosculpting:
- Permanently altered face to resemble a clown
- Procedure is irreversible
- Each Bozo has unique “face”
- Cannot pass as normal human
Psychology
Joining the Bozos requires:
- Complete break with normal society
- Embrace of chaos and violence
- Twisted sense of humor
- Willingness to do anything for a “joke”
Warning
The Bozos represent the darkest extreme of the Cyberpunk world—people who have completely rejected humanity and exist only to cause suffering disguised as entertainment.
Placeholder: Bozo gang member (pg. 309)
🎠“Comedy”
What They Find Funny
- Violence
- Terror
- Death (especially ironic or “funny” deaths)
- Humiliation
- Chaos
- Breaking social norms
Typical “Jokes"
| "Comedy” | Description |
|---|---|
| Drive-by pranks | Murder from moving vehicles |
| Pie in the face | Acid or explosive pies |
| Surprise parties | Violent home invasions |
| Street performance | Public torture |
| Balloon animals | Incendiary devices |
đźš— Operations
No Territory
Unlike other gangs, Bozos don’t hold territory:
- Mobile operations
- Appear anywhere, anytime
- Disappear after “performances”
- Safe houses scattered throughout city
Revenue
Bozos don’t operate for profit:
- Robbery for supplies/entertainment
- Some work as contract chaos agents
- Occasionally hired for terror operations
- Mostly self-funded through crime
Vehicles
- Bright, obvious vehicles
- Modified for “entertainment”
- Death traps
- Impossible to miss
⚔️ Combat
Fighting Bozos
Extremely dangerous because:
- No self-preservation instinct
- Unpredictable tactics
- Will sacrifice themselves for the “joke”
- Traps and tricks everywhere
- Cyberware focused on causing chaos
Weapons
| Weapon | Purpose |
|---|---|
| Acid-spraying flowers | ”Comedy” |
| Explosive props | ”Pranks” |
| Modified clown cars | Mobile death |
| Joy buzzers (lethal) | “Handshakes” |
| Conventional weapons | When needed |
👥 Organization
Leadership
- No clear hierarchy
- Loose affiliation
- “Senior” Bozos have survived longest
- Occasional “ringmasters” for big events
Joining
Requirements to become a Bozo:
- Undergo permanent biosculpting
- Prove commitment through acts
- Abandon all previous life
- Embrace the chaos
Leaving
You don’t leave the Bozos. Ever.
🚨 Response
NCPD
- Shoot on sight
- No negotiation
- Maximum force authorized
MAX-TAC
- Frequent call-outs
- Bozos are often borderline cyberpsycho
- High casualties on both sides
Other Gangs
- Everyone hates Bozos
- Even Maelstrom thinks they’re crazy
- No alliances possible
- Target on sight in most territories
🎲 GM Resources
Using The Bozos
As Antagonists:
- Pure chaos and horror
- No reasoning with them
- Test of characters’ limits
- Moral complexity—are they even still human?
As Wild Card:
- Appear during other operations
- Complicate any situation
- Force characters to make hard choices
Bozo NPCs
| Type | Role | Threat |
|---|---|---|
| Bozo | Standard member | High |
| Senior Bozo | Veteran | Very High |
| Ringmaster | Event coordinator | Extreme |
Adventure Hooks
- Bozos crash the job in progress
- Hired to stop Bozo “event”
- Someone wants to rescue person before biosculpting
- Investigate Bozo funding source
- Survivor of Bozo attack wants revenge
Bozo Encounter Table
| d6 | ”Entertainment” |
|---|---|
| 1 | Random street “prank” |
| 2 | Clown car drive-by |
| 3 | ”Party” at random location |
| 4 | ”Street performance” |
| 5 | Pursuing specific target |
| 6 | Full “carnival” event |
đź”— Related Topics
(Source: Cyberpunk RED Core Rulebook, pgs. 308-309)