🎬 Entertainment

“In Night City, the show never stops. It just gets weirder.”

The 4th Corporate War and DataKrash killed the old media megacorps. What rose from the wreckage is a chaotic mix of independent producers, pirate stations, braindance addicts, and underground fight clubs.


📺 Television & Media

The Networks

Three private entertainment networks dominate what’s left of American TV:

NetworkTypeNotes
Network News 54News/EntertainmentThe biggest, most corporate
New Century Broadcasting (NCB)EntertainmentRecent arrival
World Broadcasting Network (WBN)GeneralDiverse programming

What they produce:

  • Data chips, games, streaming content
  • Videos, movies, books
  • News (heavily filtered through corporate lens)

Quality: Bland, mindless, lowest common denominator. The DataKrash hurt them badly—they depended on the NET for distribution.

State Media (Elsewhere)

RegionNetwork
Great BritainBBC (state-controlled)
JapanNGK TV
Most of Europe/AsiaGovernment-run

Pirate Stations

The real news comes from pirate TV and radio:

  • Hidden transmitters
  • Cable hijacking
  • Highrider satellite patch-ups
  • Often the only untainted news source
  • Operating outside corporate or government control

For Players

If you want the truth about what’s happening, find a pirate station. Network 54 will tell you what the corps want you to believe.


🎵 PopMedia: The New Wave

PopMedia replaced the old Mediacorp monopoly. It’s entertainment and news created by independent producers—anyone with talent and a connection to the Data Pool.

Who Makes It

SourceContent
RockerboysConcert footage, music, personal commentary, braindance
IdolsReality-style shows focused on the Idol themselves
IndependentsNews, documentaries, investigative reporting
MediasTalk shows, commentary, current events
New MediacorpsSmaller, leaner versions of the old giants

The Garden

Ziggurat’s Garden platform is the main PopMedia hub:

  • “All you can eat” content streaming
  • Anyone can set up a free “Garden Plot”
  • Subscription-based access
  • Mix of quality and trash

Most of the Cyberpunk era’s programming (and an ungodly amount of trash) comes from PopMedia.


đź§  Braindance

The purest form of entertainment—recorded experiences you can feel.

How It Works

ComponentFunction
Memory chipStores the recorded experience
Playback unitProcesses and transmits the data
InterfaceCable to interface plugs or surface trodes

Braindance doesn’t just show you what happened—you feel what the performer felt:

  • Complete emotional data
  • Tactile sensations
  • Edited to avoid discomfort (in legal chips)

The Dark Side

ProblemDetails
Psychological addictionThe real world feels dull after enough BD
ExpenseQuality chips are costly to produce
Illegal BDsSnuff, XBD, unedited extreme experiences
Prison pacificationUsed to control inmates

XBD Warning

Illegal braindance (XBD) includes unedited violent and sexual experiences—including death. It’s highly addictive and deeply disturbing. Don’t expect your GM to be gentle if your character goes down this path.


🎰 Body Lotto

Night City’s most morbid entertainment: Body Lottery.

How It Works

StepDetails
SelectionSix winning numbers chosen nightly
NumbersBased on locations where corpses are found
DistrictsSix random districts within Night City
VerificationNCPD tallies bodies, Merrill, Asukaga & Finch verifies
ClaimWinners must claim by 10am next morning
RolloverUnclaimed jackpots add 1,000eb to next night

Yes, people bet on where bodies will be found. Yes, this creates incentives. Welcome to Night City.


🏟️ Combat Sports

  • Boxing — Still around
  • Martial arts tournaments — Various styles
  • Corporate-sponsored events — Clean, regulated, boring

Underground

The real action happens in illegal pits:

  • No rules — Weapons sometimes allowed
  • Betting — Huge underground economy
  • Death matches — Rare but they happen
  • Cyberware allowed — Creates arms race

Adventure Hook

Underground fight clubs need fighters, medics, Fixers to arrange bets, and security to keep the cops out.


🎵 Clubs & Nightlife

Night City never sleeps. The nightclub scene is legendary:

TypeVibe
MegaclubsMulti-story corporate entertainment complexes
Underground clubsIllegal venues, better music, more danger
Combat Zone barsEdgerunner hangouts like The Afterlife
Braindance parlorsSit in a booth, experience someone else’s life
Joytoy establishmentsEvery kind of paid companionship

Notable Venues

VenueLocationScene
The AfterlifeWatsonEdgerunner legend
The Forlorn HopeSouth Night CityVeteran bar
Lizzie’s BarKabukiMox-affiliated
RiotCity CenterMegaclub

đź›’ Shopping for Fun

Vendits

Self-contained vending machines everywhere:

  • Meals, clothing, even weapons
  • Self-powered (5-year thermal battery)
  • Armed — most have flamethrower turrets built in
  • Swipe your credchip, get your stuff

Random Vendit Contents:

d6CategoryExamples
1-3FoodRamen, pizza, kibble, Smash, canned coffee
4-5PersonalT-shirts, umbrellas, braindance chips, guns
6WeirdPet wigs, bug snacks, used panties

Bodegas

Corner stores that are always an adventure:

  • Open all night
  • Alcohol and things gangers like
  • “Colorful” clientele and owners
  • Continental Brands wants to replace them all with Oasis markets

Continental Brands doesn’t like bodegas. They’d rather have an Oasis on every corner. And they’re willing to kill to get it!


🎲 GM Resources

Entertainment Complications

d6Event
1Pirate broadcast interrupted by corporate jamming
2Braindance chip has hidden illegal content
3Underground club raid by NCPD
4Body Lotto fix—someone’s manipulating the numbers
5Rockerboy’s PopMedia feed goes viral—now they’re a target
6Fight club match goes wrong—winner wants a rematch in real life

Using Entertainment in Play

  • Information source: Pirate stations have the real news
  • Social lubricant: Clubs are where deals happen
  • Mission venue: Protect/extract a Rockerboy, secure braindance footage
  • Cover: Nobody notices you in a crowded club
  • Atmosphere: What’s playing on the screens says everything about a neighborhood


(Source: Cyberpunk RED Core Rulebook, pgs. 329-331)