💻 Cyberdeck
📋 Details
| Field | Value |
|---|---|
| Type | Neuralware |
| Price | 500eb+ (Varies by quality) |
| Install | Mall |
| Humanity Loss | Varies (7-14) |
| Program Slots | 4-7 (depends on model) |
📝 Description
A Cyberdeck is a Netrunner’s most essential tool—a computer implanted in your head that interfaces directly with the NET. Through a cyberdeck, you can run programs, hack systems, fight ICE, and perform actions in cyberspace that meatspace can’t even comprehend.
Different decks have different capacities; street-level decks might hold 4 programs, while corporate-grade decks can run 7 or more simultaneously.
Special Rules
Netrunning
- Required for all Netrunning actions
- Program capacity determines how many programs can be loaded
- Can install offensive, defensive, and utility programs
Interface Actions
- Jack into Access Points to enter local Architecture
- Run programs against ICE and enemy Netrunners
- Control devices, doors, cameras, and systems
Requirements
- Requires Neural Link
🔗 Related
(Source: Cyberpunk RED Core Rulebook, p.108)