⚖️ Law and Order in 2045

“Justice is a luxury. Most of us can’t afford it.”

Law enforcement in Night City is a patchwork of underfunded police, corporate security, and street justice. What passes for order depends entirely on where you are and how much money you have.

Deep Dives

For detailed faction profiles, see NCPD and MAX-TAC.


🚔 NCPD (Night City Police Department)

Overview

AspectReality
FundingSeverely underfunded
EquipmentOutdated, insufficient
MoraleLow
CorruptionWidespread
EffectivenessVariable by zone

Priorities

NCPD focuses resources on:

  1. Corporate Center (highest priority)
  2. Executive residential areas
  3. Tourist zones
  4. Commercial districts
  5. Industrial areas (low priority)
  6. Combat Zones (no presence)

Typical Officer

  • Underpaid and overworked
  • Basic cyberware (if any)
  • Standard weapons
  • Knows they can’t win most fights
  • Often on the take

Placeholder: NCPD officers (pg. 304)


⚡ MAX-TAC (Psycho Squad)

Purpose

Maximum Action Tactical Division—elite unit specifically for cyberpsycho threats.

Capabilities

AspectLevel
EquipmentMilitary-grade
CyberwareExtensive
TrainingElite
AuthorityShoot on sight
LethalityExtreme

Operations

When called:

  • Respond in force
  • Authorized lethal force immediately
  • No negotiation
  • Collateral damage accepted
  • Few targets survive

The Irony

Many MAX-TAC officers are themselves borderline cyberpsychos:

  • Extensive combat cyberware
  • Multiple kills
  • Questionable humanity
  • One bad day from becoming targets

🏢 Corporate Security

Extraterritoriality

Major corporations exist outside national law:

  • Corporate ground is sovereign territory
  • Corporate security has full authority
  • No NCPD jurisdiction
  • Internal justice systems

Forces

LevelCapability
Security guardsBasic
Response teamsCombat-trained
Corporate SolosElite
Military assetsFull military

Justice

Corporate justice for corporate crimes:

  • Internal investigation
  • Corporate courts
  • Punishments range from firing to death
  • No outside appeal

🗡️ Street Justice

Combat Zones

In Combat Zones, law is:

  • Gang rule
  • Might makes right
  • Community consensus
  • Swift and brutal

Common Punishments

CrimePunishment
Theft from gangDeath or severe beating
DisrespectViolence
MurderRetribution from victim’s people
InformingDeath

⚔️ Cyberpsychosis Response

What is Cyberpsychosis?

When cyberware pushes someone past their mental limits:

  • Loss of empathy
  • Violent episodes
  • Disconnection from humanity
  • Extreme threat to others

Response Protocol

  1. NCPD first: Often outmatched
  2. MAX-TAC called: If NCPD can’t handle
  3. Suppression: Usually lethal
  4. Therapy Team: Rare capture for treatment

Survival Rates

OutcomeFrequency
Killed by MAX-TAC~70%
Killed by NCPD/civilians~15%
Captured for treatment~10%
Escaped~5%

🎲 GM Resources

Law Encounters by Zone

Corporate Zone:

  • Security checkpoints
  • ID verification
  • Quick response to incidents
  • Professional conduct

Secure Zone:

  • NCPD patrols (daytime)
  • Response time: 5-15 minutes
  • May not engage serious threats
  • Willing to be bribed

Combat Zone:

  • No official law presence
  • Gang patrols instead
  • Justice is immediate
  • Outsiders are targets

NCPD Response Table

2d6Response
2-3No response
4-5Response in 30+ minutes
6-8Response in 10-20 minutes
9-10Response in 5-10 minutes
11-12Immediate response

Modify by zone: Corporate +4, Combat Zone -6



(Source: Cyberpunk RED Core Rulebook, pgs. 302-306)