🏰 Executive Zone

“Freshly mown lawns, white picket fences, and culs-de-sac. It’s the perfect place for the Corporate elite to raise a family.”

The gated paradise for Night City’s ultra-wealthy — golf courses, McMansions, and Lazarus Security. A suburban castle where the Corporate elite live out the American Dream while the rest of the city burns.


📍 Overview

AspectDetails
Zone TypeExecutive Zone
Threat RatingExecutive (maximum security)
PopulationLow (elites only)
SecurityLazarus Security patrols
AccessSecurity badges required (4 per house, 6 per mansion)
Notable FeatureBullet train to Corporate Zone

The Executive Zone — colloquially called Beaverville — is a heavily defended gated community reserved exclusively for high-ranking Corporate executives and their families. Connected to the Rebuilding Urban Center by a private maglev train, it’s Night City’s vision of the pre-Collapse American Dream: synthetic lawns, white picket fences, and armed guards at every entrance.

Access Restricted

You cannot enter without a security badge. Badges are given only to residents or those with legitimate business (and heavy vetting). Attempting entry without credentials is suicidal.


📜 History

The Corporate Refuge

Even before the 4th Corporate War, the corporations established their strongholds in outlying “Beavervilles” and their Corporate Plaza fortresses. While the mob ran the streets and the civic leaders floundered, the execs retreat to their gated communities.

Post-War Expansion

After the Hot Zone was created, the surviving corporate elite needed somewhere safe. The Executive Zone expanded to accommodate them—clearing refugee camps, buying up land, and extending the security perimeter. What was once a small neighborhood became the largest concentration of old money in Night City.

The Name “Beaverville”

The name comes from pre-Collapse American slang for suburban neighborhoods—references to the classic sitcom Leave It to Beaver and its idyllic portrayal of suburban life. The corps rebuilt that fiction here, complete with synthetic grass and maid service.


🏢 Key Locations

Residential

TypeDescriptionBadges
Beaverville House”Quaint” 3-bedroom homes with synthetic lawns4
Beaverville McMansionMassive estates with real grass, helipads, personal gyms6
Golf coursesMultiple, immaculately maintained
Country ClubThe social center, neutral ground for business

The Beaverville House

The “smaller” homes in Beaverville:

  • Two floors, three bedrooms, two bathrooms
  • Sunken living room connecting to full-size kitchen
  • Patio like the set of a sitcom
  • Synthetic backyard (Biotechnica Realtree™ and Realgrass™)
  • Complementary maid service
  • Cannot be rented — ownership only (renters drive down property values)

The Beaverville McMansion

For those who’ve truly arrived:

  • Three floors, four bedrooms, five bathrooms, four-car garage
  • Helipad for AV arrivals
  • Three living rooms with vaulted ceilings
  • Basement bar, personal gym, poolside patio
  • Real grass (meticulously landscaped by HOA staff)
  • Complementary maid service
  • Preferential treatment at the Country Club
  • Six badges — though McMansion residents rarely need to flash them

The Country Club

The most important location in Beaverville—where business really gets done:

FacilityNotes
World-class restaurantReservation required—even for residents
BarExecutive networking, expensive real spirits
GymTop equipment, personal trainers available
Tennis/Paddleball courts
Golf course18 holes, immaculate
Croquet lawnOld money tradition
Heated indoor poolPlus dedicated lap pool
Hot tubs, sauna, steam room
Business LoungeNatural leather doors; neutral ground where even rival companies meet

The Business Lounge

The closed doors behind which business really gets done. Considered neutral ground in the Corporate world—a place where even Arasaka and Militech representatives can meet to discuss terms. Starting a fight here is career (and life) ending.


🛡️ Security

Security in the Executive Zone is absolute and unrelenting:

The Badge System

Badge TypeAccessNotes
Resident badgeFull zone access4 per house, 6 per mansion
Guest badgeLimited areas, time-restrictedIssued by residents, tracked
Service badgeWork areas onlyHeavy vetting, escort required
Country Club membershipClub accessRequires resident invitation

Security Features

FeatureNotes
Perimeter wallsArmed guards at all entrances
Lazarus SecurityPatrols all streets 24/7
SurveillanceTotal camera coverage, AI monitoring
Bullet trainOnly transport connection to Corporate Zone
AV landing padsMansions have private helipads

Response Protocol

Threat LevelResponse
Badge check failureDetained, questioned, expelled
Suspicious behaviorArmed response within 60 seconds
Active intrusionLethal force authorized
Corporate alertZone lockdown, no exit permitted

🌆 Atmosphere

The Uncanny Valley

The Executive Zone is the “American Dream” reconstructed by corporations. Everything is perfect—too perfect. The lawns are uniformly green, the streets uniformly clean, the silence uniformly oppressive. It’s the set of a sitcom that never stopped filming.

Day

  • Quiet, suburban perfection
  • Children playing on real (or synthetic) grass
  • Corporate executives jogging in designer sportswear
  • Gardeners maintaining Realtree™ shrubs
  • AVs landing on mansion helipads
  • Almost eerily peaceful

Night

  • Well-lit streets (no shadows permitted)
  • Private parties in mansions (invitation only)
  • Lazarus patrol vehicles cruising silently
  • The hum of surveillance drones
  • Absolute silence from the streets

😄 What You See


🎲 GM Resources

Why Go Here?

Getting into the Executive Zone is extremely difficult. Reasons to try:

PurposeNotes
Target lives hereAssassination, kidnapping, theft
Meeting with an ExecThey invited you (rare and suspicious)
InfiltrationPosing as staff or contractor
Escape routeIf you can get in, no one expects you to hide here
Information gatheringThe Business Lounge hears everything

Entry Methods

MethodDifficultyNotes
Legitimate invitationEasy (if you have one)But you’ll be tracked
Stolen/forged badgeVery Hard (DV21)They cross-reference everything
Service vehicleHard (DV17)Contractors vetted, vehicles scanned
Over the wallNearly Impossible (DV25)Sensors, drones, armed response
Through the maglevHard (DV17)Possible with distraction
AV approachVery Hard (DV21)Airspace monitored, IFF required

Consequences of Detection

PhaseWhat Happens
DetectionImmediate armed response (1 round)
CaptureDetained in security station
InterrogationWho sent you? Who do you work for?
DispositionNCPD handoff OR corporate security takes you
If high threatYou disappear—no record, no body

Notable Residents

ResidentAffiliationNotes
William Joseph BrentwoodPetrochemSenior VP, well-connected
High-level ExecsAll major corpsFamilies, children, servants
Retired mercsVariousThe ones who got paid and survived
”Old money”Pre-War familiesSome wealth predates the corps

(Source: Cyberpunk RED Core Rulebook, pp. 297, 378-379; Cyberpunk Edgerunners Mission Kit)