
⚔️ SlamDance FangFist
📋 Details
| Field | Value |
|---|---|
| Type | Weapon |
| Category | Weapon |
| Subcategory | Melee Weapon |
| Manufacturer | SlamDance Inc. |
| Quality | Excellent |
| Price | 1000eb (Very Expensive) |
| Market | Rex Royale’s Casino |
| Availability | Booth F4 |
SlamDance Inc. 1,000eb (V Expensive)
The FangFist is a special tactical glove armed with a spring-loaded two-inch blade built into the back of the hand guard. The blade initially deploys with such force that it can easily shatter glass, which was one of the elements required by marketing during the design phase.
This makes it an excellent tool for entry, escape, and rescue and a perfect defensive weapon. For the blade to be retracted, a lock mechanism in the palm must be released and the blade slowly pushed back into place (usually by pressing it against a solid surface).
The FangFist was originally produced for SovOil, but the Megacorp refused to take delivery, so tens of thousands of units have promptly flooded Night Markets around the world. The FangFist gloves come in black, camouflage, indigo, and urban camouflage.
Mechanics
The SlamDance FangFist is an Excellent Quality One-Handed Exotic Medium Melee Weapon (stored in a glove).
- Deployment Strike: On the Turn it is drawn (blade extends), and only that Turn:
- It acts as a Very Heavy Melee Weapon (4d6 Damage).
- It has ROF 1.
- Normal Operation: On subsequent turns, it functions as a Medium Melee Weapon (2d6 Damage, ROF 2).
- Restrictions:
- While extended, the hand cannot hold items or use other cyberware in that hand/arm.
- Retracting the blade is an Action.
- Equipping/Unequipping the glove is an Action.
- Concealment: Can be concealed when the blade is retracted. Obvious when worn openly.
Pick-up or Browse at Booth F4