
⚔️ The Pursuit Security Bouncer
📋 Details
| Field | Value |
|---|---|
| Type | Weapon |
| Category | Weapon |
| Subcategory | Melee Weapon |
| Manufacturer | Pursuit Security Inc. |
| Quality | Standard |
| Price | 500eb (Expensive) |
| Market | Rex Royale’s Casino |
| Availability | Booth F4 |
Pursuit Security Inc. 500eb (Expensive)
A combination microwaver and stun baton in a fingerless glove-shaped housing, the Bouncer is common among club security and hotel door attendants. To zap a target, the user simply smacks them with the easily retractable baton to release a powerful and (usually) less-than-lethal shock.
To microwave a target, the user aims their forearm in the direction of the target and tenses the muscles in their hand to fire. An efficient design, both sides of the weapon run off the same easily rechargeable eight-shot 50eb battery pack, which loads smoothly into the lower forearm of the weapon.
Mechanics
The Pursuit Security Bouncer is a One-Handed Exotic Weapon combining a Stun Baton and a Microwaver.
- Power Source: Uses a shared battery pack (50eb, Costly quality) with 8 shots.
- Each attack (swing or pulse) consumes 1 charge.
- Rechargeable (1 hour).
- When drained, neither mode works.
- Modes:
- Stun Baton: Melee attack (2d6 damage).
- Microwaver: Ranged attack (microwaves target electronics).
- Equipping: Taking it on or off is an Action.
- Cannot be concealed.
- Cannot be installed in popup cyberware.
- While worn, blocks access to non-Cyberfinger cyberware in that hand (except Scratchers/Rippers).
Pick-up or Browse at Booth F4