🐾 Forever Turtle™
“WHAT DO YOU MEAN WHAT IS THAT THING? THAT’S A TURTLE, YOU DOOMBA!” — Razor Glade, just before his hand was crushed.
The Forever Turtle is Biotechnica’s flagship — the cyberpet that started it all, now re-engineered for the Time of the Red. Slow but absurdly durable, the Forever Turtle is built around its signature Hardened Shell and a Combat Jaw that can snap through bone and light armor. With a Trauma Response Nanomatrix for self-repair, this pet will outlive its owner.
| Stat | Value |
|---|---|
| Cost | 2,000eb (Very Expensive) |
| Tier | Hardened Mook |
| Required Lifestyle | Good Prepak |
| Cyberware Slots | 2 |
📊 Stats
| INT | REF | DEX | TECH | COOL | WILL | MOVE | BODY | EMP |
|---|---|---|---|---|---|---|---|---|
| 2 | 2 | 3 | 2 | 3 | 4 | 3 | 2 | 2 |
| HP | Seriously Wounded | Death Save |
|---|---|---|
| 15 | 7 | 2 |
⚔️ Attacks
| Weapon | C# | ROF | DMG |
|---|---|---|---|
| Combat Jaw | 8 | 1 | 4d6 |
| Brawling | 5 | 2 | 1d6 |
🛡️ Armor
| Location | Type | SP |
|---|---|---|
| Head | None | — |
| Body | Hardened Shell | 11 |
🎯 Key Skills
- Athletics 5
- Brawling 5
- Evasion 12
- Human Perception 8
- Melee Weapon 8
- Perception 10
- Stealth 10
- Wilderness Survival 10
⚙️ Abilities
Protection
The Forever Turtle can draw its head and limbs into its Hardened Shell as an Action. While retracted:
- Head gains the Hardened Shell’s SP11 protection.
- Head cannot be targeted by Aimed Shots.
- The turtle cannot attack or move while retracted.
🔩 Base Cyberware
- Combat Jaw — 4d6 melee bite attack
- Hardened Shell (Subdermal Armor) — SP11 Body protection, extendable to Head
- Trauma Response Nanomatrix — Self-repair capability