---
title: "Redeye — Netrunner"
tags:
  - character
  - pregen
  - example
type: character
source: "Interface RED Volume 1 — Single Shot Pack"
---

# Redeye — Netrunner

![[pregen_redeye.png|300]]

> *"In the Net, I am a god. In meatspace, I'm just careful."*

---

## Step 1 — 🎭 Identity

| Field | Value |
|-------|-------|
| **Handle** | Redeye |
| **Role** | Netrunner |
| **Role Ability** | Interface (Rank 4) |
| **Age** | — |
| **Home** | Night City |

---

## Step 2 — 📊 STATs

| INT | REF | DEX | TECH | COOL | WILL | LUCK | MOVE | BODY | EMP |
|:---:|:---:|:---:|:----:|:----:|:----:|:----:|:----:|:----:|:---:|
| 6 | 6 | 6 | 7 | 8 | 4 | 7 | 7 | 6 | 6 |

---

## Step 3 — 💊 Derived Stats

| Max HP | Current HP | Seriously Wounded | Death Save |
|:------:|:----------:|:-----------------:|:----------:|
| 35 | 35 | 18 | 6 |

| Max LUCK | Current LUCK | Max Humanity | Current Humanity | Current EMP |
|:--------:|:------------:|:------------:|:----------------:|:-----------:|
| 7 | 7 | 60 | 46 | 4 |

---

## Step 4 — 📜 Lifepath

> *Lifepath not included — roll your own using the [[03 Lifepath|Lifepath tables]]!*

---

## Step 5 — 🛠️ Skills

> **Skill Check:** STAT + Level + 1d10 vs. DV — **BASE** = STAT + Level

### Combat Skills

| Skill | LVL | STAT | BASE | Notes |
|-------|:---:|:----:|:----:|-------|
| Handgun | 6 | REF 6 | **12** | |
| Evasion | 6 | DEX 6 | **12** | |
| Brawling | 2 | DEX 6 | **8** | |

### Awareness & Social

| Skill | LVL | STAT | BASE | Notes |
|-------|:---:|:----:|:----:|-------|
| Perception | 2 | INT 6 | **8** | |
| Human Perception | 2 | EMP 4 | **6** | |
| Concentration | 2 | WILL 4 | **6** | |
| Conversation | 2 | EMP 4 | **6** | |
| Persuasion | 2 | COOL 8 | **10** | |
| Stealth | 6 | DEX 6 | **12** | Quiet operator |

### Tech & Netrunning Skills (Primary)

| Skill | LVL | STAT | BASE | Notes |
|-------|:---:|:----:|:----:|-------|
| Basic Tech | 6 | TECH 7 | **13** | |
| Conceal/Reveal Object | 6 | DEX 6 | **12** | |
| Cryptography | 6 | INT 6 | **12** | Data encryption/decryption |
| Cybertech | 6 | TECH 7 | **13** | Chrome installation |
| Electronics/Security Tech | 6 | TECH 7 | **13** | Alarm systems, locks |
| Library Search | 6 | INT 6 | **12** | Data mining |

### Other Skills

| Skill | LVL | STAT | BASE | Notes |
|-------|:---:|:----:|:----:|-------|
| Athletics | 2 | DEX 6 | **8** | |
| Education | 6 | INT 6 | **12** | |
| First Aid | 2 | TECH 7 | **9** | |
| Language (Streetslang) | 2 | INT 6 | **8** | |
| Local Expert (Home) | 2 | INT 6 | **8** | |

---

## Step 6 — ⚔️ Weapons & Armor

### Weapons

| Weapon | Type | DMG | Ammo | ROF | Hands | Notes |
|--------|------|:---:|:----:|:---:|:-----:|-------|
| Very Heavy Pistol | Handgun | 4d6 | 8 | 1 | 1 | Not concealable. 4 spare mags |

### Armor

| Location | Type | SP (Current/Max) | Penalty |
|----------|------|:-----------------:|:-------:|
| Head | Light Armorjack | 11/11 | 0 |
| Body | Light Armorjack | 11/11 | 0 |

---

## Step 7 — 🦾 Cyberware

### Installed

| Cyberware | Type | HL | Effect |
|-----------|------|:--:|--------|
| Neural Link | Neuralware | 7 | Foundation for neuralware options |
| Interface Plugs | Neuralware Option | 7 | Plug into machines and vehicles |
| Shift Tacs | Fashionware | 0 | Color/pattern-changing contact lenses |

### Humanity Summary

| Total HL | Max Humanity | Current Humanity | Current EMP | Status |
|:--------:|:------------:|:----------------:|:-----------:|:------:|
| 14 | 60 | 46 | 4 | Healthy |

---

## 🎒 Gear & Economy

### Gear

- Agent — AI smartphone, +2 Library Search
- Cyberdeck (7 slots — see below)
- Virtuality Goggles (projects cyberspace over real world)

### Fashion

Generic Chic: Top ×10 | Leisurewear: Footwear ×2, Jewelry, Pants ×2 | Urbanflash: Jacket

### Cash

| Eurodollars |
|:-----------:|
| 500eb |

---

## 🌐 Role Ability: Interface (Rank 4)

Your role ability lets you **jack into the NET** and hack computer systems (Architectures).

### How Netrunning Works

1. **Find an Access Point** — a physical port connected to a network
2. **Jack In** — plug in via your Interface Plugs + Neural Link
3. **Navigate the Architecture** — it's a vertical stack of "floors" with ICE (defenses) and data
4. **Use Interface Abilities** — roll **Interface (4) + 1d10** for NET actions

### Your Interface Abilities

| Ability | What It Does |
|---------|-------------|
| **Backdoor** | Break through passwords and locks in the Architecture |
| **Cloak** | Hide your traces before you leave |
| **Control** | Take control of devices connected to the network (cameras, doors, turrets) |
| **Eye-Dee** | Identify what a piece of data is and how much it's worth |
| **Pathfinder** | Map out the Architecture's layout |
| **Scanner** | Detect nearby networks and access points |
| **Slide** | Escape from one Black ICE that's chasing you |
| **Virus** | Plant a virus at the core of the Architecture |
| **Zap** | Basic attack — works on Programs and enemy Netrunners |

### Your Cyberdeck (7 Slots)

| Program | ATK | DEF | REZ | What It Does |
|---------|:---:|:---:|:---:|-------------|
| **Armor** | 0 | 0 | 7 | -4 Brain damage while running. One use per netrun |
| **See Ya** | 0 | 0 | 7 | +2 to Pathfinder checks while active |
| **Sword** | 1 | 0 | 0 | Attack: 3d6 vs Black ICE, 2d6 vs other programs |
| **Vrizzbolt** | 1 | 0 | 0 | 1d6 Brain damage to enemy Netrunner + reduces their actions |
| **Worm** | 0 | 0 | 7 | +2 to Backdoor checks while active |

> **REZ** = cost to activate. Programs with REZ 0 are always available. Programs with REZ 7 need to be "rezzed" (activated) first.
